hyperbolic {5,4} — the hunt that can't close

steps 0 separation 0.0 hunter moves 0
click a neighbouring pentagon to walk. the hunter steps toward you after every move. the disk is rebuilt around you as you go, so there's no edge to get cornered against. walk away from it and the gap widens — that's the exponential plane, there's always more room behind you. get it past 8 and you've escaped. stop, or walk toward it, and it closes and takes you.